I finally found some files of my animation from Brother Bear. I came on late to the film and helped out on the Rutt and Tuke moose characters. Go to this spot on Youtube to see it: [link]
Rutt and Tuke were incredibly hard to animate because of the tough anatomy, lots of linework, strange noses that even the supervising animators couldn't explain very well, ears, yodel, and mane that created secondary animation, strange jaws that were not like Mushu or lions that made for mouth shapes that had to all be small and upfront, and lastly- those ANTLERS!! Seriously, we would animate each scene three times. First, a rough blocking pass to show the supes and the directors. IF they liked the general animation, we would then had the camera department scan the drawings and input them into the computer so we could open them up into the Maya CG animation program where they had created CG heads of Rutt and Tuke with the full antlers on them. We would then place those heads were are 2d drawings were and actually animate the heads to match our animation. Then, print out each frame of those CG antlers (on pegged animation paper) and trace off the antlers as you redrew EVERY FRAME OF ANIMATION again! This was the final tie-down pass where you would add all the overlapping animation and the dialogue, plus add the in-betweens. It was as crazy as doing Pocahontas and her hair (which I also did, so I can complain about both!). Anyway, they are short scenes, but trust me, HARD to get done. Also, when you watch the reel, the last one where they slide on the mammoths trunk, was actually my very first scene on the film. Tough on to start with when you don't know their anatomy well!